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Цитата
I believe you need to uncheck the 'embed textures' option from your FBX dialogue at export and then always make sure your textured are pathed from your Unity project (in your 3D modelling application) so it can find them (in a driectory called textues)
There is no automated way to clear these out once they've been imported except to export your scene as a package with dependencies and import into a new project.
Ну и тут посмотри: http://docs.unity3d.com/Manual/FBXImporter-Model.html