К ГУи тексту аттачь  
Code
var updateInterval = 0.5; 
 private var accum = 0.0; // FPS accumulated over the interval 
 private var frames = 0; // Frames drawn over the interval 
 private var timeleft : float; // Left time for current interval 
 function Start() 
 { 
     if( !guiText ) 
     { 
         print ("FramesPerSecond needs a GUIText component!"); 
         enabled = false; 
         return; 
     } 
     timeleft = updateInterval;   
 } 
 function Update() 
 { 
     timeleft -= Time.deltaTime; 
     accum += Time.timeScale/Time.deltaTime; 
     ++frames; 
      
     // Interval ended - update GUI text and start new interval 
     if( timeleft <= 0.0 ) 
     { 
         // display two fractional digits (f2 format) 
         guiText.text = "" + (accum/frames).ToString("f2"); 
         timeleft = updateInterval; 
         accum = 0.0; 
         frames = 0; 
     } 
 } 
  
 Ну думаю смысл ясен)