' ****** CopyMemory ****** Public Declare Sub CopyMemory Lib "kernel32" Alias "RtlMoveMemory" _ (hpvDest As Any, hpvSource As Any, ByVal cbCopy As Long)
' ****** Compression | Default Options Are Assumed ****** Public Declare Function compress Lib "zlibwapi.dll" _ (dest As Any, destLen As Any, src As Any, ByVal srcLen As Long) As Integer
' ****** Decompression ****** Public Declare Function uncompress Lib "zlibwapi.dll" _ (dest As Any, destLen As Any, src As Any, ByVal srcLen As Long) As Integer
' Used for closing key doors again Public KeyTimer As Long
' Used for logging Public ServerLog As Boolean
' Maximum classes Public Max_Classes As Byte
' Used for server loop Public ServerOnline As Boolean
' Used for outputting text Public NumLines As Long
' Used to handle shutting down server with countdown. Public isShuttingDown As Boolean Public Secs As Long
' Online Player Variables Public Player_HighIndex As Integer Public TotalPlayersOnline As Integer
' Lock CPS? Public CPSUnlock As Boolean Public GameCPS As Long
' Packet Cache Public ItemsCache() As Byte Public NpcsCache() As Byte Public AnimationsCache() As Byte Public SpellsCache() As Byte Public ResourcesCache() As Byte Public ConvCache() As Byte Public ElementCache() As Byte Public ShopCache() As Byte Public MapItemsCache() As Byte
' UTD Size Public AnimationSize As Long Public ItemSize As Long Public NPCSize As Long Public SpellSize As Long Public ResourceSize As Long Public ConvSize As Long Public ElementSize As Long Public ShopSize As Long Public MapItemSize As Long
' Amount Used in UDT Public AnimationCount As Long Public ItemCount As Long Public NpcCount As Long Public SpellCount As Long Public ResourceCount As Long Public ConvCount As Long Public ElementCount As Long Public ShopCount As Long Public MapItemCount As Long
Вроде тут ничего нету что могло бы быть свзано с размерами :*(
Добавлено (25.01.2012, 02:53) --------------------------------------------- Помощь уже не нужна Перешёл на Game Maker
Сообщение отредактировал zenner - Среда, 25 Января 2012, 01:21
Не могу вставить свои спрайты. Когда я их заменяю,в игре они отображаются некорректно Я,как понял.есть клиентские спрайты и еще какие-то Так как когда я эти же спрайты вставляю в конструктор Rpg Maker то они отображаются отлично. Вопрос,как правильно заменить спрайты в Mirage Creation на свои?