GameMaker primarily runs games that use 2D graphics. GameMaker's graphics capabilities underwent significant improvements with each major release version, allowing for additional functionality including more efficient alpha adjustments and blending settings for sprites and other shapes. By version 6.0 (Windows), Game Maker incorporated DirectX, allowing more advanced graphics functions. Version 7.0 (Macintosh) uses OpenGL to render sprites. С Википедии.Добавлено (23.01.2012, 23:22)
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DX только для 3D)