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iliavyatДата: Среда, 02 Февраля 2022, 13:54 | Сообщение # 1 | Тема: Game Maker studio 2 ошибка компиляции
уже был
Сейчас нет на сайте
Цитата Ternox ()
проверь место свободное на диске еще, а то бывало всякое

Нее у меня 130 гигов на диске проекта.

Добавлено (06 Февраля 2022, 15:06)
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Цитата Core ()
Проблема именно с запуском. То есть после [Run] Run game


А где именно???Мне бы поточнее узнать...
iliavyatДата: Вторник, 01 Февраля 2022, 21:52 | Сообщение # 2 | Тема: Game Maker studio 2 ошибка компиляции
уже был
Сейчас нет на сайте
У меня проблема с компиляцией проектов на новой версии GMS 2 v2022.1.0.609

OUTPUT:

"cmd" /c subst Z: "C:\Users\User\AppData\Roaming\GameMakerStudio2\Cache\GMS2CACHE"

elapsed time 00:00:00.0200012s for command "cmd" /c subst Z: "C:\Users\User\AppData\Roaming\GameMakerStudio2\Cache\GMS2CACHE" started at 01/29/2022 18:37:42
"cmd" /c subst Y: "C:\Users\User\AppData\Local\GameMakerStudio2\GMS2TEMP"

elapsed time 00:00:00.0190011s for command "cmd" /c subst Y: "C:\Users\User\AppData\Local\GameMakerStudio2\GMS2TEMP" started at 01/29/2022 18:37:42
"cmd" /c subst X: "C:\ProgramData\GameMakerStudio2\Cache\runtimes\runtime-2022.1.0.482"

elapsed time 00:00:00.0170010s for command "cmd" /c subst X: "C:\ProgramData\GameMakerStudio2\Cache\runtimes\runtime-2022.1.0.482" started at 01/29/2022 18:37:42
"C:\ProgramData/GameMakerStudio2/Cache/runtimes\runtime-2022.1.0.482/bin/Igor.exe" -j=8 -options="C:\Users\User\AppData\Local\GameMakerStudio2\GMS2TEMP\build.bff" -v -- Windows Run

Loaded Macros from C:\Users\User\AppData\Roaming\GameMakerStudio2\Cache\GMS2CACHE\Jump_2ABD5705\macros.json
Options: X:/bin\platform_setting_defaults.json
Options: C:\Users\User\AppData\Roaming/GameMakerStudio2\iliavyat_2991424\local_settings.json
Options: C:\Users\User\AppData\Roaming\GameMakerStudio2\Cache\GMS2CACHE\Jump_2ABD5705\targetoptions.json
Setting up the Asset compiler
X://bin/GMAssetCompiler.exe /c /mv=1 /zpex /iv=0 /rv=0 /bv=0 /j=8 /gn="Jump" /td="Y:/" /cd="Z:/Jump_2ABD5705" /zpuf="C:\Users\User\AppData\Roaming/GameMakerStudio2\iliavyat_2991424" /m=windows /tgt=64 /nodnd /cfg="Default" /o="Y:/Jump_555A5B1B_VM" /sh=True /optionsini="Y:/Jump_555A5B1B_VM\options.ini" /cvm /baseproject="X:/BaseProject\BaseProject.yyp" "D:\Games\Jump\Jump.yyp" /preprocess="Z:/Jump_2ABD5705"
Found Project Format 2
ProjectFileWatcher:StartWatching:D:\Games\Jump
Started: 29.01.2022 18:37:43
Finished: 29.01.2022 18:37:43
Diff: 00:00:00.8180468
Loaded Project: Jump
Not setting Steam AppId as Steam is not enabled in platform options
finished.
Release build
Options: Z:/Jump_2ABD5705\ExtensionOptions.json
OptionsIni
Options: Z:/Jump_2ABD5705\PlatformOptions.json
[Compile] Run asset compiler
X://bin/GMAssetCompiler.exe /c /mv=1 /zpex /iv=0 /rv=0 /bv=0 /j=8 /gn="Jump" /td="Y:/" /cd="Z:/Jump_2ABD5705" /zpuf="C:\Users\User\AppData\Roaming/GameMakerStudio2\iliavyat_2991424" /m=windows /tgt=64 /nodnd /cfg="Default" /o="Y:/Jump_555A5B1B_VM" /sh=True /optionsini="Y:/Jump_555A5B1B_VM\options.ini" /cvm /baseproject="X:/BaseProject\BaseProject.yyp" "D:\Games\Jump\Jump.yyp" /bt=run /rt=vm /64bitgame=false
Compile Constants...finished.
Remove DnD...finished.
Compile Scripts...finished.
Compile Rooms...finished.
Compile Objects...finished.
Compile Timelines...finished.
Compile Triggers...finished.
Compile Extensions...finished.
Global scripts...finished.
finished.
collapsing enums.
Final Compile...finished.
Looking for built-in particle images in C:\ProgramData\GameMakerStudio2\Cache\runtimes\runtime-2022.1.0.482\bin\ParticleImages
Saving IFF file... Y:/Jump_555A5B1B_VM\Jump.win
Writing Chunk... GEN8
option_game_speed=60
Writing Chunk... OPTN
Writing Chunk... LANG
Writing Chunk... EXTN
Writing Chunk... SOND
Converting Wall to Ogg with bit rate 24, quality 0, mono @ 44100Hz
Writing Chunk... AGRP
Writing Chunk... SPRT
Writing Chunk... BGND
Writing Chunk... PATH
Writing Chunk... SCPT
Writing Chunk... GLOB
Writing Chunk... SHDR
Writing Chunk... FONT
Writing Chunk... TMLN
Writing Chunk... OBJT
Writing Chunk... FEDS
Writing Chunk... ACRV
Writing Chunk... SEQN
Writing Chunk... TAGS
Writing Chunk... ROOM
Writing Chunk... DAFL
Writing Chunk... EMBI
Writing Chunk... TPAGE
Texture Group - Default
Texture Group - texturegroup1
Writing Chunk... TGIN
Writing Chunk... CODE
Writing Chunk... VARI
Writing Chunk... FUNC
Writing Chunk... STRG
Writing Chunk... TXTR
0 Compressing texture... writing texture texture_0.png...
1 Compressing texture... writing texture texture_1.png...
Writing Chunk... AUDO
Writing Chunk... SCPT
Writing Chunk... DBGI
Writing Chunk... INST
Writing Chunk... LOCL
Writing Chunk... DFNC
Writing Chunk... STRG
Stats : GMA : Elapsed=893,0511
Stats : GMA : sp=25,au=11,bk=2,pt=0,sc=1,sh=1,fo=1,tl=0,ob=17,ro=1,da=0,ex=0,ma=23,fm=0x330C40600020
DoSteam
Igor complete.
[Run] Run game
Options: Z:/Jump_2ABD5705\MainOptions.json
X://windows/Runner.exe -game "Y:/Jump_555A5B1B_VM\Jump.win"

X://windows/Runner.exe exited with non-zero status (-1073741511)
elapsed time 00:00:05.0322878s for command "C:\ProgramData/GameMakerStudio2/Cache/runtimes\runtime-2022.1.0.482/bin/Igor.exe" -j=8 -options="C:\Users\User\AppData\Local\GameMakerStudio2\GMS2TEMP\build.bff" -v -- Windows Run started at 01/29/2022 18:37:42
"cmd" /c subst Z: /d

elapsed time 00:00:00.0180010s for command "cmd" /c subst Z: /d started at 01/29/2022 18:37:47
"cmd" /c subst Y: /d

elapsed time 00:00:00.0160010s for command "cmd" /c subst Y: /d started at 01/29/2022 18:37:47
"cmd" /c subst X: /d

elapsed time 00:00:00.0170010s for command "cmd" /c subst X: /d started at 01/29/2022 18:37:47
FAILED: Run Program Complete
For the details of why this build failed, please review the whole log above and also see your Compile Errors window.

Помогите пж.Заранее спасибо! :)
+пишется не найден вход в процедуру или че то такое.
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